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Exit: The Mysterious Museum | Exit: The Game - A Kosmos Game | Family-Friendly, Card-Based at-Home Escape Room Experience for 1 to 4 Players, Ages 10+

4.4 4.4 out of 5 stars 19,645 ratings
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Style: Mysterious Museum
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  • Escape rooms for the home
  • Card based; no apps required
  • Perfect for game nights and parties
  • Model number: 694227

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Exit: The Mysterious Museum | Exit: The Game - A Kosmos Game | Family-Friendly, Card-Based at-Home Escape Room Experience for 1 to 4 Players, Ages 10+


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Product Description

You are on a trip to the Florence natural History museum, intent on visiting the sunken treasure of the Santa Maria. Your relaxing day at the Museum is quickly derailed by an incredible adventure! Can you solve the mysteries of the Museum and find a way out? Difficulty level: 2 of 5.

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Top Brand: Thames & Kosmos

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From the manufacturer

Exit the Museum
edit

EXIT: The Game

EXIT: The Game is a series of escape room games for the home. Players must solve riddles and puzzles and crack codes to escape from an imaginary room or environment. But the clock is ticking! Can you escape?

  • Escape room in a box: Bring the excitement and intensity of an escape room to your living room!
  • Teamwork: Up to 4 players work together to solve the clues and escape.
  • Unique themes: Each game has a different setting with clues and puzzles integrated into the storyline.
  • Unplugged: App not required! Everything needed is included in the box.
  • One-time use: Each game can only be played once, because you must mark up, fold, and tear the game materials to crack the codes.

EXIT: The Mysterious Museum

You are on a trip to the Florence Natural History Museum, intent on visiting the sunken treasure of the Santa Maria. Your relaxing day at the museum is quickly derailed by an incredible adventure! Can you solve the mysteries of the museum and find a way out?

Difficulty Level: 2 of 5.

Flight
EXIT: The Stormy Flight
H
EXIT: The House of Riddles
sunken
EXIT: The Sunken Treasure
EXIT: The Cursed Labyrinth
EXIT: The Mysterious Museum
Abandoned Cabin
EXIT: The Abandoned Cabin
Temple
EXIT: The Sacred Temple
Customer Reviews
4.4 out of 5 stars 1,419
4.4 out of 5 stars 19,645
4.4 out of 5 stars 19,645
4.4 out of 5 stars 19,645
4.4 out of 5 stars 19,645
4.6 out of 5 stars 442
Price $14.95 $14.95 $14.95 $14.95 $14.95 $26.40
Cooperative Game
Skill Level Novice Novice Novice Intermediate Intermediate Intermediate
Ages 10+ 10+ 10+ 10+ 12+ 10+
Playtime 60 - 120 mins 60 - 120 mins 60 - 120 mins 60 - 120 mins 60 - 120 mins 120 - 180 mins
Theme Family Friendly Family Friendly Family Friendly Family Friendly Family Friendly Family Friendly
Format Cards & Booklet Cards & Booklet Cards & Booklet Cards & Booklet Cards & Booklet Jigsaw Puzzles
Number of Players 1 to 4 1 to 4 1 to 4 1 to 4 1 to 4 1 to 4
station
EXIT: The Polar Station
theft
EXIT: Theft on the Mississippi
mansion
EXIT: The Sinister Mansion
castle
EXIT: The Forbidden Castle
tomb
EXIT: The Pharaoh's Tomb
d
EXIT: Dead Man on the Orient Express
Customer Reviews
4.4 out of 5 stars 19,645
4.2 out of 5 stars 1,107
4.6 out of 5 stars 1,610
4.4 out of 5 stars 19,645
4.4 out of 5 stars 19,645
4.4 out of 5 stars 19,645
Price $22.16 $14.95 $14.95 $14.95 $14.95 $14.95
Cooperative Game
Skill Level Advanced Advanced Advanced Expert Expert Expert
Ages 12+ 12+ 12+ 12+ 12+ 12+
Playtime 60 - 120 mins 60 - 120 mins 60 - 120 mins 60 - 120 mins 60 - 120 mins 60 - 120 mins
Theme Family Friendly Family Friendly Family Friendly Family Friendly Family Friendly Mature Content
Format Cards & Booklet Cards & Booklet Cards & Booklet Cards & Booklet Cards & Booklet Cards & Booklet
Number of Players 1 to 4 1 to 4 1 to 4 1 to 4 1 to 4 1 to 4

frobes

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What's in the box

  • Riddle cards, answer cards, help cards, strange items, book, decoder disk
  • Looking for specific info?

    Customer reviews

    4.4 out of 5 stars
    19,645 global ratings

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    Customers say

    Customers enjoy the game's fun and challenging content, finding it a good value for money. They appreciate the well-designed and creative components. However, some find the playability frustrating and have mixed opinions on the challenge level, logic, and size of the game.

    AI-generated from the text of customer reviews

    818 customers mention "Fun"768 positive50 negative

    Customers enjoy the game. They find it challenging enough to keep them interested, with satisfying riddles and logic puzzles. The story is enjoyable and they enjoy spending time with friends figuring out clues and going through evidence. Many appreciate the depth of the game and that it compares your accomplishments across different escape games.

    "...imagination but once applied it really worked and I really enjoyed the tricky bits...." Read more

    "...highly recommend this to those who: enjoy logic puzzles; are creative problem solvers; have a fairly high frustration tolerance; are interested in..." Read more

    "...First off, this is a one shot game. I thought if I cut everything neatly or tried to be careful I could conserve the game so others could play it...." Read more

    "...quicker exits without using help cards and compares your accomplishments across different Exit games (or to other people, if you want that) -..." Read more

    223 customers mention "Value for money"165 positive58 negative

    Customers like the value for money of the game. They say it's a good value for what you pay, well worth the price, and a worthwhile addition to the Exit series.

    "...Really I can't fault the company too much. Making it repayable means people would play once and then pass it to a friend rather than having to buy..." Read more

    "...Everything is very well-constructed and a good value for the price. It was very easy to get the game started...." Read more

    "Kind of fun, take a while for two people, but extremely wasteful...." Read more

    "...It can only be used once but I thought the price tag was more reasonable than some of the other games out there like this...." Read more

    139 customers mention "Design"124 positive15 negative

    Customers appreciate the well-designed game. They find the components thoughtful, high-quality, and sensible. The materials are clever, the artwork appealing, and everything looks great. The decoder is well-made and has a clever way of guiding you without revealing. The game is unique and mindblowing for customers.

    "...If you are wrong, you go back to the drawing board. The decoder is very well made and a clever way of guiding you without revealing anything...." Read more

    "...The game materials are well designed and the puzzles excellent...." Read more

    "...how they can make so many across multiple games and maintain excellent quality CONS: -..." Read more

    "...THIS series, however, was. a. BLAST! The puzzles are so varied and unique!..." Read more

    612 customers mention "Challenge level"224 positive388 negative

    Customers have different views on the game's difficulty. Some find it easy and fun, with clear instructions and no experience required. Others find the puzzles challenging or frustrating, with poor instructions and hints.

    "...The first couple of puzzles were tricky but were good to help us get a feel for the way the game was meant to be played and what we were expected to..." Read more

    "...The instructions are very clear in guiding players through setting up the game without accidentally revealing any information that would ruin the..." Read more

    "...This game was very challenging. I should have headed that advice from the other reviews. Still I had a great time...." Read more

    "...The hints didn't make sense, puzzles were a stretch, and timer was WAY too short (and distracting). THIS series, however, was. a. BLAST!..." Read more

    204 customers mention "Exit game"107 positive97 negative

    Customers have mixed opinions about the game. Some find the story engaging and the clues creative. They say it's a good linear beginner game with an introductory story to get you started. Others feel the game is disappointing, frustrating, and dull with a dull ending. Overall, opinions are mixed, but overall the experience is fun.

    "...outline how to play the game and then give an introductory story to get you started. You are part of a tour group touring the Egyptian Pyramids...." Read more

    "...(Polar Station, and Forbidden castle it's near impossible to save the game for reuse or passing on...." Read more

    "...and actually give yourself time to sit enjoy it and immerse yourself in the story." Read more

    "...Overall, it is a very frustrating game, though the overall concept is good. The images could use a little brightening (or better printing?),..." Read more

    126 customers mention "Logic"85 positive41 negative

    Customers have mixed views on the logic of the game. Some find it clever and helpful in guiding them without revealing anything. They appreciate the unique answers and interesting clues. Others feel some puzzles are weak or poorly made, with misleading logical leaps and poor craftsmanship.

    "...will applaud the creativity and the way this game really makes you try to think differently...." Read more

    "...great price for the experience - excellent at-home approximation of the real thing, down to having help/hint cards, like you might ask a real-..." Read more

    "...But then we got to a point where the logical leaps were simply too great..." Read more

    "...The time flew by. The clues were interesting and challenging but not impossible. So well made. We cannot wait to play another one." Read more

    109 customers mention "Playability"19 positive90 negative

    Customers find the game frustrating because it's a one-time use, with no replay value. They feel frustrated and say the game is too difficult to understand.

    "...When my wife realized it was not re-playable she was at first confused. Why did I buy a game that we would just throw away when we were done with it...." Read more

    "...Absolutely zero replayability if you wanted to give it to a friend or something, just have to throw it away. Will not be buying another one of these." Read more

    "Enjoyed the escape but it’s single use only!" Read more

    "...It’s a little bit of a shame that the game can only be used once because you Mark and cut it up, but there are certain puzzles we could keep and my..." Read more

    55 customers mention "Size"3 positive52 negative

    Customers have differing views on the game's size. Some find it great for two people or 4-6 people, and the cooperative game play encourages working together. Others mention that the cards and booklet are small, making them difficult for everyone to see. The illustrations of the rooms are also small.

    "...Caveat: Everything is surprisingly small (even the box). Some of the cards took effort to read because the writing was very small...." Read more

    "...Even though the box is small and there aren’t a lot of props, it really had some ingenuous puzzles that were fun using just the decoder, cards and..." Read more

    "...One thing to note, these are single use only boxes...." Read more

    "...recommend more than 4 people play it at a time due to the game pieces being so small. 2 people playing felt like the perfect size...." Read more

    Great escape room game
    5 out of 5 stars
    Great escape room game
    I will preface this review by saying I am comparing it to the other escape room board games I have played and explaining the flow/working of this game.This review does NOT contain spoilers of any kind!Comparison:After having played the Spin Master "Escape the Room" games (with the chrono decoder) I have been looking for more escape room board games. I then played the Thinkfun escape room games ("Escape from Stargazers Manor" and "Secret of Dr. Gravely's Retreat"). From playing those 2 series of games I was a little weary of a card based escape room game but this worked really well! My play group found the Thinkfun games a little too easy (finishing between 30 and 40 minutes) but this game seemed to provide the right challenge. This game seems to be more riddle based like the Spin Master games as opposed to story based like the Thinkfun games. I like both formats but I prefer the riddles/puzzles.Whats in the box:So the game comes with a rule book (top left), a game book (top middle), riddle cards (middle left), answer cards (bottom left), hint cards (bottom right), "suspicious objects" (middle), and an answer wheel (middle right and solo picture).Gameplay:There is a little story in the rules that summarizes how you got trapped and then it tells you to start a timer (i used my phone). Once you start the timer all you are given is the game book. In the game book there are various riddles that make no sense yet and a few pictures of the room. You will see a picture of a riddle card and you pull it out of the deck. You solve the riddle which can involve counting certain things in the room or finding something, or a word search (very similar to the puzzles/riddles in the other escape room board game s I have played). You then enter the answer you get into the answer wheel it will give you a number and you pull out the corresponding answer card. The answer card will give you a message saying it is wrong or a card that tells you the next riddle cards you find. There are a total of 10 riddles but like 25 riddle cards (some riddles take multiple cards and parts to solve and you will use more and more of the game book along the way). This process repeats until you solve the last riddle and get an answer card that says you escaped. There are 30 hint cards (3 per puzzle) which you can use anytime you want and they are all marked with the shapes associated with the puzzles.Besides the original story from the rule book the only other story part is when you finish the game the last answer card give a little epilogue.Overall a great experience and I just ordered the other 2 games because this was so enjoyable.Update: Played the other 2 and they work the same way, and they are just as fun.
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    Top reviews from the United States

    • Reviewed in the United States on July 28, 2017
      Style: The Pharaoh's TombVerified Purchase
      My family and I have had fun in a mini "brick and mortar" escape room at a recent convention but the price to take 5 of us into an escape room is pricey so it's not something we're going to do much. Even as a date night for just my wife and I, the cost is up there. So this new trend of escape room games at home has me excited. Having the "Exit" series also win the German Spiel des Jahres award this year also means that the trend will likely continue to give us fun new offerings.

      I ordered a copy of the Egypt themed "Exit" escape room game "The Pharaoh's Tomb". My daughter wasn't super excited for it so it was just my two boys, my wife and I. We sat down, not knowing exactly what to expect, and opened the box. I'll work to avoid spoilers while also letting you know what's in there and what we experienced.

      The contents of the box are simple...basically you get a bunch of cards, a decoder disk, two "strange items" (paper strips with hieroglyphs), an instruction book and a diary/notebook from a previous explorer. (It's not a spoiler but I enjoyed the nods to pop culture in that the notebook was from "Dr. Ford" and there are some hidden images that remind you of a certain whip toting, snake hating adventurer)

      The instructions outline how to play the game and then give an introductory story to get you started. You are part of a tour group touring the Egyptian Pyramids. You've been separated from your group and find your way into an impressive burial chamber. Through some accident you triggered a trap of some kind that rolled a massive stone door closed. You spy the notebook of Dr. Ford, an explorer who was searching the pyramid earlier and has discovered some clues that he hopes may lead to escape and/or greater treasure. Using his clues (and your imagination that the images from his notebook and the deck of cards represent an ancient pyramid in which you are now trapped) you must try to escape or be entombed wth the ancient pharaohs. You start a timer (not included) and work your way to escape, hoping not only to escape but to achieve a good score to brag about your exploits.

      Even though we obviously weren't trapped in a pyramid (which is good since my wife is a bit claustrophobic which can cause anxiety in small escape rooms) the art, storytelling and puzzles helped draw us in and feel like we were part of an actual adventure.

      The first couple of puzzles were tricky but were good to help us get a feel for the way the game was meant to be played and what we were expected to do. Or so we thought...as we continued working through the puzzles and opening up new passageways we found ourselves stumped. Fortunately this game system includes a series of "help" cards that can be used to nudge you in the right direction (for a score penalty of course). We used one hint early on to just help keep the group from getting frustrated too early. Then we used additional hints later on when we felt like there was nothing else to do...and boy were we surprised at the results. I won't spoil anything but I will applaud the creativity and the way this game really makes you try to think differently. Thematically it required a little imagination but once applied it really worked and I really enjoyed the tricky bits.

      It took us 88 minutes to escape and we used 6 help cards which scored us 4 stars (out of 10). Probably not a great score but definitely a great experience and I look forward to trying out the other Exit games (as well as other escape room home games).

      The one problem I have with the game is that it really is a "play once" game. I know that I personally probably couldn't/shouldn't play it again (because I now know all the puzzles) but I would have loved to have an Escape Room game day and let family and friends try this one out while perhaps I played a different one. Due to some of the things you have to do to the game pieces it really can't be replayed (unless you plan ahead of time to not cut up pieces but instead make photocopies/etc...it would be tricky even then for some of the puzzles). Really I can't fault the company too much. Making it repayable means people would play once and then pass it to a friend rather than having to buy a new copy for the friend. And really the price of the game is reasonable when you consider it is the same (or less) than the price for one person to attend a "brick and mortar" escape room.

      *********
      9 out of 10 stars
      57 people found this helpful
      Report
    • Reviewed in the United States on November 19, 2018
      Style: The Abandoned CabinVerified Purchase
      Background of the reviewer: Middle-aged mom with years of experience in the Pokemon TCG competitive community. I am a casual gamer who mostly plays with my family (Catan, Ticket to Ride, Fluxx, Pandemic) or Solo Marvel Legendary. Always looking for new gaming opportunities.

      Experience with Escape Room Games: This is my first purchase of and experience with a table-top escape room game. I purchased this after reading multiple BGG reviews of all of the currently available escape room games. I have not done any live escape room experiences.

      Out of the box: The instructions are super explicit about not examining the included materials. The box contains a plastic wrapped set of cards, a cardboard decoder, three “strange” items, a book and a rule book. The instructions are very clear in guiding players through setting up the game without accidentally revealing any information that would ruin the experience. Everything is very well-constructed and a good value for the price. It was very easy to get the game started. The other suggested materials were pencils with erasers, a pair of scissors and some paper.

      How hard is this to play? The directions are very clear and easy to understand, and we quickly got the hang of trying different things, talking things over, and thinking outside of the box as much as we could. The game is very well constructed and all of the components work well together. My wife and I found the puzzles extraordinarily challenging. The suggested playing time is 60-90 minutes and after two hours we were not even halfway done. We got the first riddle, but then had to use one clue on the second riddle, 2 clues on the third and could not solve the fourth. Despite how hard this was for us, it was still fun as we had some “ah-ha we got it” moments, only to realize we did not. The clues we did reveal showed us that were on the right track multiple times, but just couldn’t quite bring it home. Interestingly, each time the clue showed us how close we had come, we eagerly moved to the next riddle thinking that it would be the turning point for us. (it never was) We are clearly not of the ilk that finds success at games like this, and in hindsight, neither one of us is into puzzle-solving. We don’t do Suduku, anagrams, or other logic puzzles. I think if we had more brain-stretching experiences like this we would have fared better. We boxed it back up, but fully intend to pull it out again when are refreshed, and maybe have a third person to join in. Even though we have decided this game probably isn’t for us, we will be buying the next one in the series for our 14-year-old son who definitely loves puzzles and challenges like this.

      What, exactly, are you doing when you play? You are using the provided materials to solve riddles. All of the information you need to solve the puzzles is there, you just need to figure it out. Each riddle you solve “unlocks” the next set of riddles. At first you are solving one riddle, but then move on and have multiple riddles involved. You and the other player(s) are working together to brainstorm ideas of what might work. Each time you think you have it solved, you use the cardboard decoder to check your answer. If you are wrong, you go back to the drawing board. The decoder is very well made and a clever way of guiding you without revealing anything.

      Recommended number of players: The box says 1-4 players but I think 4 is on the high end. There is not, in my opinion, enough to keep 4 people occupied. I think this would be a great date night activity (if the couple are a lot more logical than my wife and are), or maybe for three people. I think this could also be played by six people if you used two copies (or photocopied a second set of the book) and agreed to not work ahead of the other players but worked side by side. The book that you are referring to is hard to share with two people, let alone 4, and it’s a crucial part of figuring things out. I also question the 12+ age rating. I am not sure a group of 12-year-olds could figure this out without an adult involved, but others may disagree. Once my 14 year old plays the next one in the series (after Christmas) I can update my thoughts.

      Replayability: This is a consumable game -- components of the game are marked or destroyed as part of the play. Also, once you solve the riddles there is no point in re-playing it. When my wife realized it was not re-playable she was at first confused. Why did I buy a game that we would just throw away when we were done with it. Once I explained that it cost less than a movie ticket (I got it on sale for $10), and this was our date night activity, it made more sense to her.

      Final thoughts: Although this ended up not being the type of game I think we would play again (we’ll stick to Pandemic and Marvel), I do not regret the purchase in the least. I would highly recommend this to those who: enjoy logic puzzles; are creative problem solvers; have a fairly high frustration tolerance; are interested in stretching their mental muscles. It is extremely well-made, clever (at least as far as we were able to proceed), and a great experience for a good price-point. If you are considering purchasing an escape room table top game (or dropping the big bucks for a live experience), I would suggest this as a good entry game. If you enjoy it, you can consider the more expensive options out there. If, like us, it’s not your cup of tea you are out less than $15.
      104 people found this helpful
      Report
    • Reviewed in the United States on February 3, 2025
      Style: The Forbidden CastleVerified Purchase
      I played with my mom and the puzzles were complicated but not too hard to complete. I recommend buying!

    Top reviews from other countries

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    • dawn critch
      5.0 out of 5 stars Great family entertainment.
      Reviewed in Canada on January 6, 2025
      Style: The Forgotten IslandVerified Purchase
      As a family we love these games. Our two teenage boys 15 and 19 enjoy solving the clues. 2 hours of fun for the family.
    • Karem valenzuela
      5.0 out of 5 stars Divertido
      Reviewed in Mexico on January 5, 2025
      Style: Dead Man on the Orient ExpressVerified Purchase
      Me encantó el juego. Fue retador, estuvimos 4 horas jugando porque había acertijos buenos. Me gustó la experiencia de jugarlo. Todos los materiales vienen bien cuidados y completos.
    • Alusia
      5.0 out of 5 stars Great game!
      Reviewed in Canada on December 3, 2024
      Style: Mysterious MuseumVerified Purchase
      One of my favourite Exit games. A great one to start with. Not overly difficult, but not too easy either.
    • Sharky boi
      5.0 out of 5 stars One of my favorite EXIT games. Really cool!
      Reviewed in Canada on September 3, 2024
      Style: Dead Man on the Orient ExpressVerified Purchase
      Puzzles, materials. theme all really good!!
    • Jess
      5.0 out of 5 stars Straight linear flow, great for beginners!
      Reviewed in Canada on May 31, 2024
      Style: The House of RiddlesVerified Purchase
      The House of Riddles was quite straight forward compared to other Exit games and great for families or beginners new to the Exit game. It was a confidence booster!

      For experienced players, this might be too easy for you as we completed it in under 35 minutes (eg. for others we usually take over an hour+)